How to schedule 16 teams: the full round robin fixture list

With 16 teams playing a single round robin, where every team meets every other team once, you get 15 rounds and 120 matches, with each team playing 15. 16 is even, so all 8 matches in a round can kick off together and nobody sits out.

120
Matches
15
Rounds
15
Per team
8
Per round

Full fixture list

Teams are numbered 1 to 16. After the draw, swap the numbers for real club names. This uses the standard circle method, also known as Berger tables, which guarantees every team meets every other exactly once, with no duplicates and no gaps.

RoundFixtures
Round 11v162v153v144v135v126v117v108v9
Round 21v1516v142v133v124v115v106v97v8
Round 31v1415v1316v122v113v104v95v86v7
Round 41v1314v1215v1116v102v93v84v75v6
Round 51v1213v1114v1015v916v82v73v64v5
Round 61v1112v1013v914v815v716v62v53v4
Round 71v1011v912v813v714v615v516v42v3
Round 81v910v811v712v613v514v415v316v2
Round 91v89v710v611v512v413v314v215v16
Round 101v78v69v510v411v312v213v1614v15
Round 111v67v58v49v310v211v1612v1513v14
Round 121v56v47v38v29v1610v1511v1412v13
Round 131v45v36v27v168v159v1410v1311v12
Round 141v34v25v166v157v148v139v1210v11
Round 151v23v164v155v146v137v128v119v10

How many pitches and how many days?

Assuming 7-a-side, two 30-minute halves with a 5-minute break, plus changeover time, which comes to about 75 minutes per slot, and a 9-hour day, those 120 matches need:

PitchesMatches per dayDays needed
1718
2149
3216
4285
6423

This is raw pitch capacity only. A real schedule also has to respect rest between matches, at least 60 minutes for youth football, no back-to-back games for the same side, and a cap on matches per team per day. Once those constraints go in, you usually need half a day to a full day more than the figure above.

Is a straight round robin right for 16 teams?

Group stage (4 groups of 4), then teams split by group position into 2 tiers, each playing its own knockout plus placing matches: Cup (8 teams), Plate (8 teams). Every tier is played out to a full 1–N ranking. Roughly 6 matches per team.

A straight round robin is the fairest format: the table decides everything, with no luck of the draw. The trade-offs are that there is no final to build up to, and the match count grows quickly, since 16 teams already means 120 games. That is why most youth tournaments run a group stage followed by tiered knockouts. The groups settle the seeding, then teams drop into Cup, Plate or Shield brackets, so everyone gets a similar number of games and every side still has something to play for on the last day.

Common questions

How is the match count worked out?

A single round robin with N teams is N x (N-1) / 2 matches. For 16 teams that is 16 x 15 / 2 = 120.

How are teams separated on equal points?

The usual English order is goal difference, then goals scored, then head-to-head record, then a play-off or drawing of lots. Some competitions put head-to-head first instead. Both are legitimate, but write your choice into the rules before kick-off, not after a tie has happened.

Need kick-off times and pitch numbers, not just who plays who?

The table above answers who plays whom. Add your pitches, days and opening hours and get a full handbook in about ten seconds: every match with a time and a pitch, clashes and back-to-back games avoided automatically, plus referee cover, budget and entry-fee break-even. Free, no sign-up.

Build the full schedule