How to schedule 10 teams: the full round robin fixture list

With 10 teams playing a single round robin, where every team meets every other team once, you get 9 rounds and 45 matches, with each team playing 9. 10 is even, so all 5 matches in a round can kick off together and nobody sits out.

45
Matches
9
Rounds
9
Per team
5
Per round

Full fixture list

Teams are numbered 1 to 10. After the draw, swap the numbers for real club names. This uses the standard circle method, also known as Berger tables, which guarantees every team meets every other exactly once, with no duplicates and no gaps.

RoundFixtures
Round 11v102v93v84v75v6
Round 21v910v82v73v64v5
Round 31v89v710v62v53v4
Round 41v78v69v510v42v3
Round 51v67v58v49v310v2
Round 61v56v47v38v29v10
Round 71v45v36v27v108v9
Round 81v34v25v106v97v8
Round 91v23v104v95v86v7

How many pitches and how many days?

Assuming 7-a-side, two 30-minute halves with a 5-minute break, plus changeover time, which comes to about 75 minutes per slot, and a 9-hour day, those 45 matches need:

PitchesMatches per dayDays neededLimited by
177pitch capacity
2144pitch capacity
3213pitch capacity
4283matches per team per day
6423matches per team per day

The part extra pitches cannot fix: with 10 teams in a single round robin every side plays 9 matches. At a maximum of three matches per team per day that is 3 days minimum, however many pitches you open. The usual “total matches ÷ pitches” sum misses this and typically lands at about half the real figure.

Rest between a side’s matches (60 minutes for youth football) is not in the table either, and can add another half day. To recompute on your own parameters, or to see the full capacity table for 8–32 teams on a tiered format, go to how many pitches you need.

Is a straight round robin right for 10 teams?

Group stage (3 groups of 3–4), then teams split by group position into 2 tiers, each playing its own knockout plus placing matches: Cup (6 teams), Plate (4 teams). Every tier is played out to a full 1–N ranking. Roughly 4–6 matches per team.

A straight round robin is the fairest format: the table decides everything, with no luck of the draw. The trade-offs are that there is no final to build up to, and the match count grows quickly, since 10 teams already means 45 games. That is why most youth tournaments run a group stage followed by tiered knockouts. The groups settle the seeding, then teams drop into Cup, Plate or Shield brackets, so everyone gets a similar number of games and every side still has something to play for on the last day.

Common questions

How is the match count worked out?

A single round robin with N teams is N x (N-1) / 2 matches. For 10 teams that is 10 x 9 / 2 = 45.

How are teams separated on equal points?

The usual English order is goal difference, then goals scored, then head-to-head record, then a play-off or drawing of lots. Some competitions put head-to-head first instead. Both are legitimate, but write your choice into the rules before kick-off, not after a tie has happened.

Need kick-off times and pitch numbers, not just who plays who?

The table above answers who plays whom. Add your pitches, days and opening hours and get a full handbook in about ten seconds: every match with a time and a pitch, clashes and back-to-back games avoided automatically, plus referee cover, budget and entry-fee break-even. Free, no sign-up.

Build the full schedule